How vaginal imagery in Metroid Prime 4 redefines Samus — and why it matters for shooters
Yonic architecture is a constant, from the moment the player is given control of Samus until the very end.
A future where games can be played without burning fossil fuels
When disinformation and propaganda are everywhere, it feels all the more important to remind myself what fiction can be
Artist Danielle Brathwaite-Shirley uses video games in art galleries to pursue ambitions worthy of such important venues
"I turn out to get really motion sick, and sometimes get visual migraines, especially from first person games."
It's your job to make that isometric house an isometric home
When the pattern becomes undeniable
Here's why this online argument just won't die
On dysphoria, coming out, and making hard choices
You cannot observe Silent Hill 2's villain from a safe distance
Its gameplay even replicates the form many gothic novels take: the epistolary.
"I always end up just saying some variation of 'It's very interesting and fun!'"